VMH - Variable Mob Height

Varies mob height on spawn.

File Details

vmh-1.0.5-1.18.2.jar

  • R
  • May 16, 2022
  • 8.21 KB
  • 56.3K
  • 1.18.2
  • Forge

File Name

vmh-1.0.5-1.18.2.jar

Supported Versions

  • 1.18.2

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:vmh-622514:3793275")
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1.0.5

  • Changed Max and Min limiters for the size to be 0.1-5 times normal.
  • Changed config file around slightly.
  • Optimized code.
  • Added Pehkui as a dependency so the mod won't load without it.

1.04

  • Rewritten code as the last one was corrupted when I was working on it
  • Updated mod.toml

1.0.3

  • Fixed config values not getting called (File didn't save right originally, sorry)
  • Added nbt value sizeValue to easily call the size of the entity for things like loot tables to allow for more customization.

1.0.2

  • Added variation of entities from anywhere on a min to max value range (Default: 0.8-1.2.)
  • Added ability to turn on and off buffs (Default: true)
  • Added config to set: Minimum Variation Value(vmhSizeMin), Max Variation Value(vmhSizeMax), and Buff Logic(vmhDoBuffs)[Determines whether or not to vary knockback, attack, and health]

1.0.1

  • Fixed entity spawn not getting called (1.17 only).