Vivecraft

A Minecraft VR mod on a loader of your choice!

File Details

Vivecraft 1.21.1-1.2.5-neoforge

  • R
  • Feb 19, 2025
  • 4.84 MB
  • 22.2K
  • 1.21.1+1
  • NeoForge

File Name

vivecraft-1.21.1-1.2.5-neoforge.jar

Supported Versions

  • 1.21.1
  • 1.21

Curse Maven Snippet

NeoForge

implementation "curse.maven:vivecraft-667903:6208701"

Learn more about Curse Maven

  • roomscale swings now only hit each entity once, instead of spamming attacks (get's reset when stopping the swing or exiting the hit entity)
  • add keybind to toggle walk up blocks on/off
  • add option to aim with the head, instead of the controller
  • add clarification to the "installation path" error
  • make loading the wrong mod version on forge more clear
  • fix crash when using quickplay
  • fix vr players snapping to spots their entity isn't and fix the first person player model squishing to the ground when the camera entity isn't the player
  • fix accessories head cosmetics showing in first person
  • fix crash with some mods, when trying to find interactable blocks
  • fix crash with jcraft when placing a clone
  • fix automan inertia speed glitch and reduce low inertia bunnyhopping speed advantage
  • fix VR init errors not showing on startup
  • fix shaders with iris/oculus versions older than 1.6
  • fix crash with optifine shaders when vr is off and shader optimizations are set to off
  • fix issue when enabling vr, when multiple keybinds have the same name

1.21.4:

  • fix crash with neoforge 21.4.84+, new required minimum version is now 21.4.84

1.21.3+:

  • fix menuhand rendering when the head is inside a block
  • fix gui brightness changing when using iris shaders with gui set to after shader
  • treat item model overrides like custom model data and use the raw item position for them

1.18.2-1.21.1:

  • fix curios/trinket head cosmetics showing in first person

1.18.2-1.19.4:

  • fix spyglass with shaders on optifine

1.18.2:

  • change minimum forge version to 40.2.3, lower versions cause errors