Vivecraft Sable Compat v0.2.2
Curse Maven Snippet
What's new
Beta — not yet tested in a headset. The teleport and melee fixes are verified against real Vivecraft and Sable bytecode and covered by unit tests, but no one has yet confirmed them in VR on a moving Sable structure. Please report anything that misbehaves: https://github.com/bh679/vivecraft-sable-compat/issues
What's Changed
- feat(diagnostics): make a tester's latest.log enough to debug from by @bh679 in https://github.com/bh679/vivecraft-sable-compat/pull/1
- ci: add build/test + mixin-target CI and dispatch-only release workflow by @bh679 in https://github.com/bh679/vivecraft-sable-compat/pull/2
- docs: add the Modrinth + CurseForge publishing runbook by @bh679 in https://github.com/bh679/vivecraft-sable-compat/pull/3
New Contributors
- @bh679 made their first contribution in https://github.com/bh679/vivecraft-sable-compat/pull/1
Full Changelog: https://github.com/bh679/vivecraft-sable-compat/commits/v0.2.2
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