promotional bannermobile promotional banner

Vitrail Shaders

OptiFine-format shader packs, on Minecraft's native Vulkan renderer
Back to Files

v0.7.2-beta (Neo/Fabric)

File namevitrail-0.7.2-beta+mc26.2.jar
Uploader
avpbynfavpbynf
Uploaded
Aug 21, 2026
Downloads
24
Size
1.2 MB
Mod Loaders
FabricNeoForge
File ID
8695697
Type
B
Beta
Supported game versions
  • 26.2

Curse Maven Snippet

Fabric

modImplementation "curse.maven:vitrail-shaders-1649385:8695697"

NeoForge

implementation "curse.maven:vitrail-shaders-1649385:8695697"

Learn more about Curse Maven

What's new

Fixed

  • The hand and the entities no longer stretch into giant triangles after a pack turns on or off. The 0.7.1 entry below called what its crash fix left behind cosmetic and brief, and it was neither: the game's own entity pipelines keep the previous vertex layout until a resource reload, so anything they drew over the rebuilt mesh, the hand with its switch off, every mob and hand for the seconds a chain takes to compile, smeared across the screen and stayed that way for the rest of the session. The engine now takes those pipelines out of the device's cache the moment the layout moves and compiles them again on the spot; what left the cache is freed at the next reload, the one safe moment the crash fix established, so the crash stays gone.

This mod has no additional files