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Vital XP

A survival overhaul mod where health is tied to experience. Easily configurable
When your XP level is 0, you have the minimal amount of hearts.

When your XP level is 0, you have the minimal amount of hearts.

You can see four locked hearts.

You can see four locked hearts.

You can see two locked hearts in hardcore.

You can see two locked hearts in hardcore.

Description

Vital XP adds a progression system to Minecraft by linking a player’s maximum health to their experience level

Instead of having a fixed amount of hearts, players gain health as they level up, making XP a core survival mechanic rather than a simple enchanting resource.

 


 

How does it work?

  • Players start with a minimum, configurable, amount of health.
  • Health is capped at a configurable maximum.
  • Every few XP levels, the player gains additional hearts.
  • Losing XP reduces maximum health.

Once the maximum health cap is reached, any extra health gained is not wasted:

  • Extra health becomes permanently locked hearts.
  • Locked hearts are never lost, even if XP decreases.
  • If the player dies, they lose their locked hearts if they have any.

Configuration:

All values can be adjusted in-game using commands or the configuration. 

For versions below 1.21.1: type “/vitalxp help” to display the commands.

For versions 1.21.1 and above: the “/vitalxp” commands are no longer available. To configure the mod, go to the mods menu, select the mod, and press the “Config” button.

The Vital XP Team

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