vitalrelics-neoforge-1.21.1-0.6.7.jar
Curse Maven Snippet
What's new
Changes
- Enemies can now spawn with configurable relics through
enemy_spawn. - Relic-bearing enemies display orbiting particles whose color reflects the combined rarity/danger of their relics.
- Enemy relics persist with the entity and work through the normal relic engine, including properties, effects, callbacks, ticks, and passive skills.
- Improved hostile-target detection so relic abilities also work correctly when used by hostile mobs.
- Added configuration version metadata and automatic migration for older local configuration files.
- Configuration loading now reports clearer file-specific errors and recovery instructions.
- Added colored relic tooltips.
- Passive-skill levels now support floating-point values.
- Rebalanced several default relics and normalized ratio/intensity values around
1.0. - Added the Enchanter's Bracelet and its spell for upgrading enchanted books using experience levels.
- Added additional spells and translation updates across supported languages.
This mod has no additional files

