File Details
Visuality: Reforged 1.0 for 1.19-1.19.3
- R
- Nov 22, 2022
- 113.41 KB
- 671.9K
- 1.19.3+3
- Forge
File Name
Visuality-1.0+forge-mc1.19.jar
Supported Versions
- 1.19.3
- 1.19.2
- 1.19.1
- 1.19
Curse Maven Snippet
Visuality: Reforged 1.0
Changes
- Moved most particle config to new json config system Particle Emitters.
- Moved all particle colors to extra parameters instead of using velocity.
visuality:sparkleis now colorable, all use cases are tweaked to proper color.- Hit particles now only spawn from melee attack.
- Hit particles now generates more with damage enchantments.
- Made
minecraft:wandering_traderto spawn emerald particles on hit by default. - Modified most particles' spawn interval due to code changes.
- Added Spanish-Mexican(es_mx) localization by @CerealConJugo.
Particle Emitters
- Particle Emitter configs are located under
/config/visuality/particle_emitters/folder, currently there areblock/ambient.json,block/step.json,entity/armor.jsonandentity/hit.json. - Particle Emitters can also be loaded via resource packs, located under
assets/<namespace>/particle_emitters/folder with the same name. - Particle Emitters in resource packs accept a
conditionsfield like recipes which uses Forge's loading condition system, useful for loading mod specific stuffs. - Particle Emitters reload along with resource packs (use F3+T for reload), Particle Emitter configs loads first.
- Particle Emitters from resource packs can only merge their
entriesfield, other fields is only available for Particle Emitter configs. - Further information about the format will be post on the GitHub Wiki later, reference the default Particle Emitter configs for now.