visual_set_edit-1.9.4.2.jar
Curse Maven Snippet
What's new
1.现在有限时长的属性/药水效果如果cd设置为0秒 逻辑从原本的remove改为重置时间
2.条件中“生物状态”板块的“拥有效果”板块新增对药水效果的等级判断 填写-1则无视药水等级 其余严格要求等级相同
3.有限时长属性和有限时长药水效果一样,当套装效果不满足时 不会被强制移除 而是等本身时间结束再消失
Now for limited-duration attribute/potion effects, if the cooldown is set to 0 seconds, the logic changes from removing the effect to resetting its duration.
Added a level check for the "Has Effect" condition in the "Entity State" category of conditions. If the level is set to -1, the potion level is ignored; otherwise, the level must match exactly.
Limited-duration attribute effects now behave like limited-duration potion effects: when the set is no longer satisfied, the effect is not forcibly removed but instead lasts until its own duration expires.
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