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Visual Mobs Edit

Visual Mobs Edit offers a visual GUI for editing the attributes, behaviors, resistances, and spawn conditions of any living entity, with optional NBT-based targeting for precise control.
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[可视化生物编辑器]visual_mobs_edit-2.0.0-forge-1.20.1.jar

File namevisual_mobs_edit-2.0.0-forge-1.20.1.jar
Uploader
sal_fishsal_fish
Uploaded
Jun 23, 2026
Downloads
25
Size
229.4 KB
Mod Loaders
Forge
File ID
8306374
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:visual-mobs-edit-1533533:8306374")

Learn more about Curse Maven

What's new

Changes:
1. Removed expert mode page.
2. Updated mob glowing logic to support glowing for all mobs.
3. Added dedicated selection screens for attributes, potion effects, items, enchantments, dimensions, biomes, and blocks to streamline editing.
4. Added support for custom spawn registration (e.g., enabling the Ender Dragon to spawn in the Overworld).
5. Spawn control page now includes spawn chance, spawn range, attempts per second, and global mob limit settings.
6. Mob spawn configurations now support custom potion effects, equipped armor, and main/offhand items. Equipment and weapons support NBT editing and include a built-in enchantment selector.

Notes:
- To make mobs spawn outside vanilla conditions, use the spawn registration feature; biome settings on the edit page remain as filters.
- For boss mobs that need to spawn, enable the "Use /summon" option; leave it disabled for regular mobs.

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