[可视化生物编辑器]visual_mobs_edit-1.1-1.0-forge-1.20.1.jar
Curse Maven Snippet
What's new
New Features
Damage Cap System: You can now set a maximum damage value that a mob can take in a single hit, with three modes:
Absolute: Limits damage to a fixed number (e.g., 20).
Max Health Percentage: Caps damage at a percentage of the mob's maximum health (e.g., 0.2 = 20% of max HP).
Current Health Percentage: Dynamically caps damage based on the mob's current health.
The damage cap settings have been added to the "Combat" tab in the mob editing GUI.
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