[可视化生物编辑器]visual_mobs_edit-1.1-1.0-forge-1.20.1.jar
Curse Maven Snippet
What's new
New Features
Damage Cap System: You can now set a maximum damage value that a mob can take in a single hit, with three modes:
Absolute: Limits damage to a fixed number (e.g., 20).
Max Health Percentage: Caps damage at a percentage of the mob's maximum health (e.g., 0.2 = 20% of max HP).
Current Health Percentage: Dynamically caps damage based on the mob's current health.
The damage cap settings have been added to the "Combat" tab in the mob editing GUI.
This mod has no additional files

