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Visual Mobs Edit

Visual Mobs Edit offers a visual GUI for editing the attributes, behaviors, resistances, and spawn conditions of any living entity, with optional NBT-based targeting for precise control.

File Details

[可视化生物编辑器]visual_mobs_edit-1.1-1.0-forge-1.20.1.jar

  • R
  • May 25, 2026
  • 88.48 KB
  • 22
  • 1.20.1
  • Forge

File Name

visual_mobs_edit-1.1-1.0-forge-1.20.1.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:visual-mobs-edit-1533533:8143758")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

New Features
Damage Cap System: You can now set a maximum damage value that a mob can take in a single hit, with three modes:

Absolute: Limits damage to a fixed number (e.g., 20).

Max Health Percentage: Caps damage at a percentage of the mob's maximum health (e.g., 0.2 = 20% of max HP).

Current Health Percentage: Dynamically caps damage based on the mob's current health.

The damage cap settings have been added to the "Combat" tab in the mob editing GUI.