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Visual JEI Category Editor

An In-game editor can add and modify JEI Category
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PureNeko | Visual JEI Category Editor
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Description

Visual JEI Category Editor


VJCE is an in-game visual JEI category and display recipe editor built with LDLib2. Create categories, redesign existing recipe pages, add blocks, entities and world snapshots, then export your projects and resources for a modpack.

Display and processing: edits affect client-side JEI presentation. Actual crafting, machine processing and server recipes remain controlled by the original mod or your recipe scripts. VJCE is not required on the server.

Features

Feature What you can do
Categories and recipes Browse JEI categories, create your own or override pages; configure titles, icons, catalysts and display data.
Visual canvas Select, move, resize, rotate and group elements with alignment guides, an inspector, and undo/redo.
Ingredients and slots Drag ingredients from JEI and edit roles, alternatives, amounts and chances; use items, fluids and other registered types.
3D scenes Arrange blocks and entities or capture world snapshots, including block entities, equipment, poses and native animations.
Data bindings Drive text, progress, color and visibility with custom fields and expressions for energy, temperature and other values.
Projects and resources Save editable .vjce projects, manage shared block/entity resources and export a modpack ZIP.

Quick start

  1. Open the editor: enter a world and run /vjce editor in chat.
  2. Choose a category: create one in Category Library, or search for an existing JEI category and create an override project.
  3. Edit data: set the category ID, title, icon and page size. In Recipes, select a slot and use the right-hand inspector to edit its ingredients and properties.
  4. Design the page: open Layout to arrange slots, text and decoration. Use Add scene to include 3D content.
  5. Preview and apply: use the play button, then Save and Apply. Leave and re-enter the world for JEI to apply the saved configuration.
  6. Keep your project: use File → Save to save an editable .vjce file. Export a modpack ZIP when ready to share.

To try the included category, copy the config/ folder from examples/ into your instance root before entering a world. The example provides JEI display data; it does not register a crafting recipe.

Controls

Action Result
Left-click Select an element or the recipe background
Alt + click Cycle through overlapping elements and native layers
Shift + left-drag Move an element
Drag completely empty space Pan the canvas
Ctrl + click Enter green transform mode; it stays active after releasing Ctrl
Drag a green edge / corner Resize; hold Ctrl while dragging a corner to preserve proportions
Alt + left-drag inside the green frame Rotate around the center; add Shift for 15° snapping
Esc Cancel the current drag, or leave transform mode when idle

Visual JEI Category Editor Team

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