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VIRTUAL PROCESSING

Virtual Processing brings AE2-compatible virtual Mekanism automation: install machine modules in an Assembly Core, encode patterns, and process item, fluid, and chemical recipes without building every physical machine.
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virtualprocessing-0.1.9.1-alpha.jar

File namevirtualprocessing-0.1.9.1-alpha.jar
Uploaded
Sep 4, 2026
Downloads
5
Size
821.8 KB
Mod Loaders
NeoForge
File ID
8803971
Type
A
Alpha
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:virtual-processing-1675409:8803971"

Learn more about Curse Maven

What's new

0.1.9.1-alpha — Partial expansion
Added Virtual Storage, Storage Converter, and AC Drives.
Virtual Storage starts with 0 AC, gaining capacity via Drives.
Each item unit occupies 1 AC, including non-stackable items.
Conversion of compatible storage units into Drives, preserving contents and quantities.
Initial support for chests, barrels, vanilla shulker boxes, and AE2 basic item cells.
AE2 network integration for inserting, querying, and extracting items.
Added GUIs displaying free, occupied, and total capacity, as well as type limits.
Upgrades to increase the stored type limit.
Automatic Drive importing and freeing up of capacity from empty Drives.
Converter with outputs for full and partially filled Drives.
Data preservation when saving, breaking, and replacing blocks.
Change-based synchronization, avoiding continuous transmission of all content.
Increased maximum Drive capacity from 12,800 to 128,000 AC.
Preserved original capacity of older Drives.
Added support for AE2 portable item storage.
Validated separation between installed upgrades and actually stored items.
Maintained GUI functionality and extraction logic based on available capacity.
Validation of implemented features via 90 unit tests and 14 server tests.

Still in development: conversion for Sophisticated, Iron Chests, and Create. Experimental adapters remain disabled. Fluid and chemical storage in Virtual Storage is reserved for a future stage.

Alpha version: back up your world before updating.

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