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VillagerContracts Extended

Fork of VillagerContracts with some improvements like compatibility with any mod that adds villagers
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1.3.7

File nameVillagerContracts-1.3.7.jar
Uploader
Onyx_i7Onyx_i7
Uploaded
Sep 16, 2026
Downloads
68
Size
64.3 KB
Mod Loaders
Forge
File ID
8892536
Type
R
Release
Supported game versions
  • 1.12.2

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:villagercontracts-extended-1663380:8892536")

Learn more about Curse Maven

What's new

Changelog

Added

  • A scroll bar was added to the GUI, allowing you to navigate the list when there are a large number of mods installed without having to search

Removed

  • The Cooldown, AutoName, and other unnecessary options were removed to keep the configuration cleaner and allow me to focus on potential compatibility issues or bug fixes
  • Chat messages were removed because they were, frankly, a bit unnecessary

Bug Fixes

  • There were duplicate professions due to the autoDetectVillagers and validContracts settings. Now, validContracts includes an empty list, though it will still be available to add any other professions not detected by autoDetectVillagers, following this example format: Farmer=minecraft:farmer;farmer or Tool Smith=minecraft:blacksmith;tool

Most of the changes were structural

Full Changelog: https://github.com/Onyx-i7/VillagerContractsExtended/compare/1.3.6...1.3.7

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