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Villager Life

This mod adds a new type of villager with genetics, personalities, emotions, sexes, anatomy, different breeding style, ageing and more.

File Details

Villager Life 19.17.8

  • B
  • Mar 28, 2026
  • 12.58 MB
  • 19
  • 1.20.1
  • Forge

File Name

Villager Life.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:villager-life-576080:7831328")
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Large Update Pending...

  • Fixed War Bugs (hopefully all)
  • Added Villager Autonomous Building
    • Architectural-style is based off of Culture and Era
    • Villages must have the "autobuild" law to build, this will be automatically legalized in autonomously created villages when "vanillavillagerreplacement" is set to false.
    • Buildings can upgrade as Era's progress, so far I only have an upgrade function implemented for English, Latin, and Arabic buildings.
  • Added Villager "Vehicles"
    • Allows villagers to ride varying types of rideable animals when "animalriding" is legal.
    • The animal that is riden is determined by the culture of the villager, ex: Horse for English villagers, Camels for Arabic, Donkeys for African, etc. 
    • Villagers must first buy an animal first to ride it, and then they will ride the animal to work, recreation, an home. 
  • Bug fixes for Villager emotions not being expressed correctly.
  • Added new blocks in a designated "Blocks" tab for the Mod (more will be added).
  • Added "Villager Family Tree" to villager info panel to simplify the process of finding a villager's loved-ones.
  • Added new behavior for villagers to defend other villagers when attacked (depending on the situation and relation to villager). 
  • Llllloooootttttssss of other bug fixes.