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Villager Inventory

Gives the Villager Inventory a GUI, making Breeding much easier!

File Details

NeoForge 1.21.4

  • R
  • Mar 1, 2025
  • 51.36 KB
  • 466
  • 1.21.4
  • NeoForge

File Name

villager_inventory-1.0.3-neoforge-1.21.4.jar

Supported Versions

  • 1.21.4

Curse Maven Snippet

NeoForge

implementation "curse.maven:villager-inventory-1106030:6250594"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

  • Ported to Minecraft 1.21.4
  • A few changes under the hood to how the Inventory gets Opened. (Keybind was removed)
  • Villagers no longer let you open their inventory unless your reputation with them is 5+
  • Villagers no longer let you take from their inventory unless your reputation with them is 20+ (Armor slots can be taken at 5+ blocked slots will appear red)

Reputation Guide (Vanilla Feature, used for Price Modifiers)

  • Trading: each trade adds 2 points, capped at 25. (if you shift click, only 2 points are added)
  • Curing: when you cure a Villager it adds a Major & Minor (25 & 20) to your points.
  • Attacked: if you attack a Villager it removes a Minor (20) from your points.
  • Murder: killing a Villager will remove a Major (25) from your points.

i dont think the Major & Minor can stack with other Major/Minor but they will stack with eachother, also the Major & Minor that add/remove are 2 different types, I also found references to killing Golems but no actual code for that type of Reputation Change Event.