# 🛣️ VillagePaths
Ever got tired of running 10,000 blocks just to find the next village, only to realize you have no idea how to get back? Or maybe you love the idea of a connected world but hate the hassle of manually building roads through mountains and oceans?
That's exactly why I made **VillagePaths**.
It's a lightweight utility mod that automatically connects nearby villages with 3x3 roads. No commands to type, no complex setups. Just spawn in, wait a few seconds, and the mod will scan the area and quietly build a path between the nearest villages.
### ✨ What makes it cool?
* **It actually builds smart:** The road doesn't just stop at a cliff. It builds cobblestone bridges over ravines, wooden bridges over water, and carves flat tunnels through hills.
* **Biome-friendly:** Plains get dirt paths, deserts get smooth sandstone, and snowy mountains get stone bricks. It blends right into the world.
* **Respects your villages:** It won't destroy villager houses or farms. It skips any non-natural blocks, so your villages stay intact.
* **Follow the torches:** Torches are placed every 10 blocks along the path, so you can easily find your way at night or in the fog.
* **Zero Lag Spikes:** I know world-gen mods can freeze your game. I built this using an async tick-queue system. The road builds in tiny chunks every tick in the background, so your server never freezes.
### ⚙️ How to use it
Just drop the `.jar` into your `mods` folder. It requires Fabric Loader and Fabric API for Minecraft 26.x.
*Note: This is V1.0.0. The current pathing is a direct line that digs or bridges its way through obstacles. In the upcoming V1.1.0, I'll be adding A* pathfinding so the roads will naturally curve around mountains and oceans instead!*
### 📥 Downloads
* **GitHub Releases**: [Click here](https://github.com/WMXRZWYM/VillagePaths/releases)
*This project is licensed under the MIT License.*

