File Details
viesmachines-1.12.2-0.7.18-beta.jar
- B
- Dec 7, 2018
- 9.43 MB
- 285
- 1.12.2
File Name
viesmachines-1.12.2-0.7.18-beta.jar
Supported Versions
- 1.12.2
- Massive code cleanup! This shrunk the mod significantly and will make it easier to add on to as I march forward.
- Custom sounds are now fully working. Reworked how everything gets registered.
- The holiday event system is live! The first holiday event to hit is Christmas and starts on 12/15 and lasts until 12/28! Apply the special display banners and textures to your machines with no energy cost while you can! Ho, ho, ho, happy holidays! As a side note, the rest of the holidays are in, just need to make the textures as time permits.
- Holiday specific tabs are available to anyone in creative mode and any time of year.
- Anyone in creative mode will no need fuel to use any machine. Just get in and turn it on. Upon leaving the machine, the machine will turn off.
- Anyone in creative mode should be able to apply any visual option with no energy cost.
- Fixed a rendering issue that would incorrectly apply a null texture to engines and components.
- Fixed an issue that affected Component texture coloring.
- Fixed machine engine on sounds to play the correct sounds.
- Fixed an issue with machine moving sound tracking.
- Fixed the Item Airship thrown entity image.
- Fixed and issue where the selected radio song name was incorrect.
- Fixed a rendering issue where color form the Primary texture was incorrectly applied to the Component texture as well.
- Fixed an issue with displaying the current elevation on the HUD.
- Fixed an issue with displaying the max elevation on the HUD.
- Fixed an issue with displaying the currently selected ammo type.
- Fixed an issue where you couldn't exit the machine name gui by pressing 'escape'.
- Fixed various tooltip issues where information was being displayed incorrectly.
- Adjusted the machine main menu labels.
- Polished GUI textures/positioning/information.

