Victory Monument 1.0.1
Curse Maven Snippet
What's new
Victory Monument 1.0.1
Changed
• Places at most one structure per server tick to keep world creation responsive.
• Replaces high-volume random trial-and-error with bounded golden-angle searches.
• Simplifies normal terrain validation and removes obsolete placement-rule fields.
Fixed
• Adds a deterministic final fallback inside the configured maximum radius so all 16 objective dungeons receive positions.
• Prevents incomplete placement batches from being marked generated.
• Prevents restrictive buffer and placement constraints from stalling world generation.
This mod has no additional files

