victorymonument-1.0.0.jar
Curse Maven Snippet
What's new
## [1.0.0] - 2026-06-29
### Added
- Per-structure spawn rules in `victorymod.json5` for biome filtering and height selection.
- Support for `surface`, `underground`, `air`, and `fixed` height modes on both the victory monument and individual dungeons.
- Biome allow/deny lists using biome ids or biome tags for structure-specific placement control.
### Changed
- Updated config initialization to use Forge's config directory path so the mod behaves correctly in shared dev-pack runs and other nonstandard launch environments.
- Removed beta version tags for the stable publish build.
- Increased the default dungeon minimum radius and structure buffer distance to reduce overlaps around spawn.
- Improved dungeon placement fallback order so terrain and inner-radius constraints relax before structure spacing is abandoned.
- Kept the configured maximum dungeon radius as a hard cap for normal and forced placements.
- Reduced dungeon coordinate logging so only the victory monument location is revealed.
This mod has no additional files

