verox_rpg_prog-1.21.1-0.0.7.jar
Curse Maven Snippet
What's new
Verox' RPG Progression - Changelog
Stage Raids
- Pets and familiars (Alshanex's Familiars) are now targets: raid mobs no longer ignore tamed creatures. They go for the nearest player or player-owned pet, familiar or tamed animal and fight it to the end - your companions now have to survive the raid too.
- Neutral raid mobs stay hostile: mobs that are neutral by default, like wolves or familiars, are kept angry for the entire raid instead of calming down after a few seconds.
- Raid mobs can't be tamed: mobs spawned by a raid can no longer be tamed, leashed, fed, mounted or otherwise interacted with - even after the raid has ended.
- Raid mobs no longer attack each other.
This mod has no additional files

