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Verdant Growth

A spreading plant growth threatens to overtake and convert all matter in its path. Either fight it or join it!

File Details

Verdant 2.1.0 NeoForge

  • R
  • Mar 30, 2025
  • 2.52 MB
  • 16
  • 1.21.4
  • NeoForge

File Name

verdant-neoforge-1.21.4-2.1.0.jar

Supported Versions

  • 1.21.4

Curse Maven Snippet

NeoForge

implementation "curse.maven:verdant-growth-1018363:6368994"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

# Changelog

## Changes
- Changed Frame recipe to require thorns.
- Rebalanced the spread rates and feature placement of the Verdant Growth.
- Rebalanced some loot tables of dirt ores.
- Split some features off into a helper mod, **Rootbound**. This is automatically bundled into this mod, so there's no difference for users. It simply helps structure the code more cleanly and (hopefully) share code between projects.

## Features Added
- **Thorny Heartwood weapons and tools**, which are more durable and have an inherent Thorns effect.
- **Coarse Dirt** will very rarely erode to **Dirt Emerald Ore**.
- **Blasting Blossoms**, a plant inspired by *Legend of Zelda's* Bomb Flowers.
- **Blasting Blooms**, usable as grenade-like weapons.
- **Stable Blasting Blooms**, which can be placed and stacked for powerful mining explosions.
- **Broken Armor potions**, reducing the protection given by armor, brewed from Blasting Blooms in Thick potions.
- **The Unbreakable potion effect** prevents durability loss, brewed from a **Fermented Spider's Eye** in a Broken Armor potion.
- **Colorblindness and Fading potions** disrupt player vision.
- **Clumsiness potions**, brewed from a **Fermented Spider's Eye** in a Blurred potion, cause entities to drop what they are holding.
- **Inner Fire potions**, brewed with **Magma Cream** in a Colloid potion, ignite entities they are inflicted upon.
- **The Flickering potion effect** causes entities to teleport uncontrollably when hit, brewed with a **Chorus Flower** in a Colloid potion.
- **The Recall potion** will teleport the player back to their spawn point, brewed with a **Fermented Spider's Eye** in a Flickering potion.
- **Blasting Blossom Sprouts**, used to plant Blasting Blooms.
- **Rope Ladders**, which can hang from ladders above them.
- **Blowgun**, firing darts.
- **Tipped darts**, crafted with darts. Add flowers or various other items to add effects, and lengthen the effects with slime balls or honey bottles.
- **Aloe**, a two-stage crop used to soothe harmful effects.
- **Snapleaves** can be smelted into **green dye**.
- **Adrenaline potions** grant a burst of speed when you take damage, brewed from a **Fermented Spider's Eye** in a Colloid potion.
- **Fused Gravel**, a decorative block smelted from Packed Gravel.
- **Scree**, a dark-colored gravel equivalent formed by erosion from Deepslate.
- **Packed Scree** and **Fused Scree**.
- **Grus**, a gravelly and nutrient-poor soil eroded from Scree.
- **Rocky Grus**, the equivalent of **Coarse Dirt** for Grus and Scree.
- **Rocky Grus** will very rarely erode to **Grus Emerald Ore**.
- **Poisoners**, witches that have learned to use the plants of the Verdant Growth for more potent potions.
- **Fragile Flasks**, exclusive drops from Poisoners that amplify potion effects when consumed.
- **Earth Bricks**, made of Dirt and Grus, with a dash of Toxic Ash to keep plants away.
- **Blueweed**, a flower that causes photosensitivity when touched.
- **Tall Bushes** and **Tall Thorn Bushes**, double-height versions of the shorter bushes.

## Bugs Fixed
- Fixed some low-contrast textures.
- Fixed a few incorrect pixels on several textures.
- **Imbued Heartwood Armor** now has more durability.
- **Heartwood tools** can no longer mine everything.
- **Heartwood armor's color scheme** has been updated.
- **Ube** now actually generates.
- **Timbermites** are rarer.
- Fixed **Imbued Heartwood Logs** spawning instead of **Strangler Logs**.
- **Heartwood Logs** are now correctly (rarely) replaced by **Imbued Heartwood Logs**.
- **Coffee Crops** now produce **Coffee Berries** instead of **Sweet Berries**.
- Fixed a few mistagged blocks/items.
- **Spiders and Cave Spiders** are now friendly to the Verdant Growth (and vice versa).
- **Dead Bushes** can now survive on verdant ground.
- The poison effect from Toxic Dirt flickers when viewed in the inventory.
- **Toxic Dirt** does not actually hurt things that walk on it properly.
- **Bucket of Toxic Solution** does not get used up when it is used.
- **Rooted Dirt and Muddy Mangrove Roots** are no longer inexplicably immune to the Verdant Growth.
- Reduced lag from verdant ground that isn't actively spreading.
- **Packed Gravel** is now properly mineable with shovels.
- **And More!** *(that I forgot to write down)*.