velorise-emc-2.0.2-forge-1.20.1.jar
Curse Maven Snippet
What's new
Velorise EMC - Changelog v2.0.2
🐛 Bug Fixes
- Fixed "Network Protocol Error" Disconnect: Shifted custom boss event IDs away from vanilla's range to prevent the Sniffer casting crash.
- Bypassed Vanilla 1,024 HP Cap: Implemented virtual health pools for Infernal Crucible (1,800 HP), Aetheric Bulwark (2,200 HP), and Deepbound Warden (3,600 HP).
- Admin
/kill& Void Bypass:/killcommand and void damage now instantly defeat bosses, bypassing shields and damage caps. - Citadel Fountain Reset Fixed: Fixed fountain regeneration loop every 4 ticks, preserving the Exit Portal and Dragon Egg upon defeat.
🧠 Smarter Boss AI
- Autonomous Arena Patrol: Bosses actively wander and orbit their arena when no survival players are nearby instead of freezing.
- Mob Retaliation: Bosses counter-attack any non-friendly mobs that hit them (Iron Golems, other mod mobs) while protecting their own minions.
- Vanilla Decoupling: Fixed Echobound Dragon drifting toward
(0, 0, 0)from vanilla Phantom AI, and stopped Deepbound Warden from digging away to despawn mid-combat.
✨ Visuals & Polish
- Dynamic Animations: Added flight tilt, turning banks, roar pulses, and beam charging animations.
- Telegraphed Attacks: Added ground particle rings with visual telegraph delays before geysers and levitation strikes hit.
- Arena Protection: Altars are now immune to explosions and player breaking during rituals.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include

