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Velorise Simple Map

An exploration-focused world map and minimap with cave mapping, waypoints and extensive customization.
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simplemap-1.21.1-neoforge-2.0.0.jar

File namesimplemap-1.21.1-neoforge-2.0.0.jar
Uploader
VeloriseVelorise
Uploaded
Oct 25, 2026
Downloads
9
Size
1.4 MB
Mod Loaders
NeoForge
File ID
9317686
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:velorise-simple-map-1607522:9317686"

Learn more about Curse Maven

What's new

Simple Map v2.0.0 — Release

This release promotes v2.0.0-beta to the official stable release, focusing on major Cave Mode enhancements, universal modded block compatibility, smoother map performance, and UI polish.

Cave Mapping & Lighting Fixes

  • Consistent Cave Lighting: Fixed brightness mismatches between loaded and distant cached regions when Cave Light is set to OFF.
  • Instant Brightness Cycling: Switching map brightness (Day / Auto / Night) now applies instantly in 0 ms without reloading map regions or LODs.
  • Overbright Lava Glow Fixed: Resolved overexposed white pixel halos around lava in Nether and deep cave regions.
  • Deep Nether & Cave Scanning: Fixed solid roof detection so deep Nether layers (Y <= 29), Ancient Debris tunnels, and oceans of lava render cleanly.

Universal Mod & Block Compatibility

  • Universal Color Engine: Automatically samples the true in-game colors of any block from vanilla and mods (Regions Unexplored, Biomes O' Plenty, Alex's Caves, etc.) directly from GPU models.
  • Achromatic Leaves & Foliage Fix: Resolved grayscale/stone-like leaves (e.g. Socotra Leaves); modded foliage and grass now adapt smoothly to biome colors while preserving naturally vibrant leaves (Cherry, Autumn foliage).
  • Chunk Border Seams Eliminated: Fixed color seams along 16x16 chunk boundaries for modded blocks and custom fluids.

Performance & World Loading

  • Pre-Existing World Backfill: Opening older world saves now automatically recovers and renders all previously explored regions (.mca) across all dimensions in Surface Mode.
  • Smooth Panning & Zero Tearing: Hardware VSync and retained framebuffer composition provide silky-smooth 120+ FPS map dragging with near-zero stutter.
  • Strict Dimension Isolation: Fixed cross-dimension chunk and biome leakage when traveling between the Overworld, Nether, and The End.

UI & Minimap Polish

  • Round & Square Minimap: Fixed circular minimap clipping; switching between Round and Square shapes is now seamless and instant.
  • Waypoint Management: Right-clicking waypoints on the world map now allows direct in-place editing. Waypoint icons now render smoothly on the minimap.
  • Dimension Switcher: Intelligently lists only visited dimensions with saved map data, scaling camera coordinates accurately between the Overworld and Nether.

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