vein_farming-1.21.1-neoforge-2.0.0.jar
Curse Maven Snippet
What's new
### 🌾 Vein Farming: Universal Farming QoL Toolkit — v2.0.0
**New Features:**
- Added native in-game Config GUI in Vanilla style (`Esc` -> `Mods` -> `Config`) without requiring third-party config mods.
- Added standalone 3D wireframe preview highlight with zero FPS lag (works without LiteMiner/FTB Ultimine).
- Added 2-Pass Hybrid Irrigation: auto-places water with bucket during tilling, enforces 8-block spacing, and guarantees 100% hydration in all narrow corners.
- Added 40/40 Inverted Checkerboard planting for Melon & Pumpkin seeds, reserving adjacent spaces for fruit growth.
- Added Contextual Intercropping: plants alternating parallel rows when holding different seeds in both hands to maximize growth speed.
- Added anti-overcrowding sapling spacing algorithm (default: 4 blocks minimum distance).
- Added organic meadow noise scattering for flowers, ferns, dead bushes, and mushrooms.
- Added Bipartite Maximum Independent Set solver for dense legal cactus planting.
- Added 4-sided cocoa bean log wrapping around jungle log trunks.
- Added left-click mass crop destruction with automatic drop aggregation at the clicked block or directly into inventory.
- Added Batch Composter support: processes up to 128 compostable items in a single click.
- Added Bedrock Edition feature: bone-mealing small flowers duplicates them onto nearby grass blocks.
- Added Farmland Trample Protection: prevents farmland from being trampled by jumping players or mobs.
- Added custom 8-milestone Advancement progression tree (`vein_farming:root` -> `master_farmer`).
**Improvements & QoL:**
- Changed default `max_blocks` from 64 to 91 (perfectly covers a standard 9x9 farm plot + border in one action).
- Automatically clears replaceable grass and weeds when tilling dirt into farmland.
- Tool breaking protection: automatically halts mass actions when tool durability reaches 1.
- Seamless compatibility with both LiteMiner and FTB Ultimine when installed.
**Bug Fixes:**
- Fixed game crash caused by rapid right-clicking using 2-tick debouncing, re-entrancy locks, and eager class preloading.
- Fixed water irrigation triggering on empty bottles; now strictly accepts water buckets and fluid tanks with water.
- Optimized preview rendering performance with BFS spatial caching.
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