vaultmapper-1.11.jar
Curse Maven Snippet
What's new
- Added an optional server-side sync mode - if the Minecraft server you're connected to also has VaultMapper installed, sync now runs through the game's own networking instead of our public server (this also works on LAN worlds, and if the server doesn't have the mod, VaultMapper automatically falls back to the public server)
- The config screen now shows which sync server you are connected to (public or Minecraft server)
- Fixed sync sometimes not reconnecting until a restart
- Fixed sync not showing existing players' positions until they moved
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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