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Vaskars Roads

Adds only roads: they connect villages and the structures of other mods, laid as the world is made, with bridges, tunnels and rest areas. No new mobs, items or buildings. NeoForge and Forge, 1.20.1 and 1.21.1.
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Vaskars Roads 1.1.0 Forge 1.20.1

File namevaskar_roads-forge-1.20.1-1.1.0.jar
Uploader
VaskarVaskar
Uploaded
Oct 9, 2026
Downloads
68
Size
193.4 KB
Mod Loaders
Forge
File ID
9113013
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:vaskars-roads-1735881:9113013")

Learn more about Curse Maven

What's new

Vaskars Roads 1.1.0

First CurseForge release. Files for NeoForge 1.21.1, Forge 1.21.1 and Forge 1.20.1 (the Forge 1.20.1 file also runs on NeoForge 1.20.1). Needs nothing else; server and client.

  • Adds only roads: they connect villages and structures, vanilla and from other mods, and run on across the land as highways, laid while the world is made. No roads cut through chunks you already explored.
  • Built for riding: never more than a slab per block, so horses gallop and players sprint without stopping.
  • Stone bridges with arches from pier to pier, tunnels through mountains, cuttings that dam water and lava.
  • Rest areas on their own ground, signposts at crossings, forest roads with the canopy opened to the sky (openCanopy).
  • /roadmarks offers places and crossings as waypoints for Xaero's Minimap and JourneyMap.

This mod has no additional files