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Vaskars Remains

Corpses all over your world, waiting to be found and looted. See how they died, drag them away, or string them up.
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remains-0.4.0.jar

File nameremains-0.4.0.jar
Uploader
VaskarVaskar
Uploaded
Sep 29, 2026
Downloads
11
Size
927.0 KB
Mod Loaders
NeoForge
File ID
9010568
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:vaskars-remains-1708269:9010568"

Learn more about Curse Maven

What's new

Vaskars Remains 0.4.0

New

  • Mummies: new cause of death "Mummified" in the desert. Bodies wrapped in linen that never rot, carrying grave goods (gold, pottery sherds, emeralds).
  • Honeycomb: right-click a corpse with honeycomb to preserve it. It stops rotting and draws no flies.
  • Bisected corpses: a body cut in two, with the legs lying apart. They appear on battlefields and in skirmishes.
  • Jade / WTHIT: looking at a corpse shows its name, cause of death, stage, and whether it is preserved.
  • New places: dead adventurers in the Nether and the End with better gear, corpses on the sea floor, and mountain climbers in the highlands.
  • Explosions: a nearby blast throws corpses through the air as ragdolls. Bodies at the centre are torn apart, and their items fall out.
  • Stabbing items: you can stab a sword, axe, pickaxe, trident or arrow (up to three) into a corpse that has nothing left to take. The item goes in from the side that faces up (chest, back or flank). On skeletons it goes through the ribs and spine. Take it out again with an empty hand.
  • Rope length: click a hanged body with a lead to shorten or lengthen the rope, all the way down until the legs lie on the ground.

Vanilla mobs

  • Pillagers, vindicators, evokers, villagers, witches, wandering traders and wither skeletons now leave corpses.
  • Beheading and burning now work on mob corpses.
  • Mob corpses rot through the decay stages down to bones.
  • Villager, trader and witch corpses get two proper arms.
  • Living mobs no longer keep straddled legs after a corpse has been drawn.

Fixes and changes

  • A dragged beheaded body is now held at the neck stump by one hand.
  • Hanged and pinned bodies fall when their support is broken. Floor bodies fall like sand or gravel when the block under them is broken.
  • Corpses laid by world generation drop once as a ragdoll to settle naturally. Hanged and pinned ones stay put.
  • Drowned and Bogged overlays now lie in the same pose as the body.
  • The crooked head on spawn-egg NPCs is fixed. This is unconfirmed in the game.
  • Miners could roll as skinless dwarves. The dwarves are removed from this build.

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