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Vanitum

Dark Fantasy style mod, adding a new evil fraction to your world (and a few other features)
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vanitum-1.0.2-forge-1.20.1.jar

File namevanitum-1.0.2-forge-1.20.1.jar
Uploader
non_vanitasnon_vanitas
Uploaded
May 9, 2026
Downloads
96
Size
3.4 MB
Mod Loaders
Forge
File ID
8064996
Type
B
Beta
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:vanitum-1521814:8064996")

Learn more about Curse Maven

What's new

Big update, a lot of reworks
-------------------------------------------------------------------------------------
Deleted: 

  • Tenebris dagger
  • Cleric (mob)
  • Minion (mob)
  • Church ruins(structure)
  • Ruins(structure)
  • Spire(structure)
    -------------------------------------------------------------------------------------------
    Changed:
  • Tenebris ball texture
  • Overseer eye texture
  • Hunter heart texture & name
  • Desolate Fields ground block (grass block -> mycelium)
  • Tenebris Steel tools deal more damage when entity has Wither
  • Pure Tenebris Weapons now give corruption effect on hit
  • Citadel(structure) -> Enchanter spire(structure)
  • Summoning site(structure) -> Summoning bell tower(structure)
  • Chappel(structure) -> Chappel of light(structure)-------------------------------------------------------------------------------------------
    Fixed: 
  • mob spawns (now they actually don't spawn in nether and end)
    -------------------------------------------------------------------------------------------
    Added: 
  • Effect: corruption(harmful)(slowly deals low damage, deals more damage if Wither is aplied)
  • Foreseer Villager profession (spawned through chisseled bookshelf)
  • Legionary outpost(structure)
  • Withering enchantment (inflicts Wither on attacked mob)
  • Purification enchantment I - IV (Deals more damage to Tenebris mobs)
    --------------------------------------------------------------------------------------------
    Reworked:
  • Warior -> Legionary (Mob)
  • Seer -> Mage (Mob)
  • Overseer (model & behavior) (Mob)
  • Mimic (model) (Mob)
    --------------------------------------------------------------------------------------------
    •  

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