livestock-0.5.81-beta.jar
Curse Maven Snippet
What's new
Chickens and Shelters
- Improved Chicken House and Coop entry, fixing hens stopping at reachable entrances.
- Fixed shelter collision issues around stairs, block edges, and corners.
- Corrected the entrance barrier direction on occupied Chicken Houses.
- Idle movement now respects active resting destinations and avoids choosing shelter stairs or roofs.
- Fixed hens returning to shelters before reaching food or water. Feeding breaks now continue until both needs are satisfied.
- With starvation damage enabled, chickens interrupt rest when critically hungry and thirsty. Stored shelter occupants now receive starvation damage correctly.
Roosts
- Improved access to middle segments and upper perches.
- Adjusted resting posture and collision to support occupied tiers spaced half a block apart.
- Chickens and roosters now use a tucked resting pose while perched during rain.
- Improved visual connections to fences and fixed green or pink texture strips.
Nests and Incubation
- Added collection-only nest inventories.
- Hay nests now hold 10 eggs; wild twig nests retain their 5-egg capacity.
- Fixed fertilized-egg data loss and duplication when breaking Incubation nests or extracting eggs with hoppers.
- Improved nest discovery, arrival, and nighttime resting.
- Linked chicks can now shelter with their mother in Incubation nests, preserving their identity and growth.
- Natural nest creation now waits until the hen is close to laying.
- Lowered shelter egg previews into the straw.
Configuration and Compatibility
- Organized configuration into mechanics, animals, world, visuals, support, and debug sections.
- Added automatic migration and backups for older configuration files.
- Added an option to disable land salting and a configurable list of excluded salt items.
- Spelunkery salt is excluded from land salting by default, preserving its original interaction behavior.
This mod has no additional files

