Vanilla Backport Extras 1.1.0 (NeoForge)
Curse Maven Snippet
What's new
- Now requires VanillaBackport 1.2 (and its Platform 1.4). VanillaBackport 1.2 adds The Copper Age, Mounts of Mayhem and most of Wilderness Bound, so that content now comes from VanillaBackport and is no longer in this mod: copper golem and copper blocks, spears, nautilus, Parched, camel husk, zombie horse, poplar wood, Dappled Forest, abandoned camps, cushions, straw bed, shelf mushroom, red shrub, wool and concrete stairs and slabs. The locator bar, music options, Ender Pearls loading chunks, End flashes and vanilla cloud distance are also VanillaBackport's now.
- Worlds from 1.0.x update by themselves: blocks, items, chests, shelves and statues keep their ids and states, and copper golems (antenna flower), nautiluses (saddle and armor) and poplar boats are converted to VanillaBackport's format when they load. Update both mods together.
- Kept in this mod: Ice Caves and the rest of 26.4, 26.x babies and adult sound variants, golden dandelion, banner pattern items, the gameplay, visual (fog, lightmap, chunk fade-in, RGSS, anisotropic filtering) and interface changes, the new F3 screen and explorer map icons.
- Cloud distance stays as an option with Sodium and VulkanMod (with vanilla rendering VanillaBackport handles clouds).
- Spanish translations for VanillaBackport 1.2's new content.
- Honeycomb recipes to wax copper bars, chains and lanterns.
- Vanilla look on top of VanillaBackport 1.2: our clouds are back with vanilla rendering (VanillaBackport's extended clouds took the sky color in the distance), and Cloud Distance is in Video Settings again.
- 26.4 Video Settings: borderless fullscreen by default with the Exclusive Fullscreen option, graphics Preset (Fast/Fancy/Fabulous/Custom), See-Through Leaves, Improved Transparency, Texture Filtering (None/RGSS/Anisotropic) with the Anisotropic Filtering level.
- 26.4 controls and interface: every F3 shortcut, Toggle GUI, spectator shader effects and the spectator menu key can be rebound (Debug and Spectator categories); duplicate keys show in yellow and only if one was changed; Sprint Window, Quit Shortcuts, Invert Mouse X; the cursor changes everywhere (hand, resize, text, not allowed); sliders snap and move with the arrow keys; drag and double-click selection in text fields; language search; Controls button in Accessibility.
- Visuals: new arrow and bee stinger models, torch and dragon egg models, dropped items float and stack by their size, held items no longer bob when only their durability changes, opaque tripwire and glow particles, clouds move with the world time, farther third-person camera on big mobs, subtitles point to the latest sound, treasure map icon for Adventure in the game mode switcher.
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