Vanilla Abilities

Adds injections that give you superpowers

This project adds:  

Lava Injection - gives you fire ability (to use 1st ability you have to hold flint and steel)  

Water Injection - gives you water ability (to use 2nd ability you have to be in water)  

Wither Injection - gives you wither ability  

Soul Injection - gives you soul ability  

Ghost Injection - gives you ghost ability  

Blast Injection - gives you blast ability (to use 1st ability you must have fireball and for 2nd - coal)  

Slime Injection - gives you slime ability

Digger Injection - gives you digger ability

Insect Injection - gives you insect ability

Block Injection - gives you block ability

Ability Remover - removes your ability

Compound T - gives you random ability

Compound Crafter - lets you brew compound T

Lava generator - makes lava from bucket and coal

Ability Craft Guide - by right-clicking opens gui with crafts of every injection

ALL THE POWERS ARE POTION EFFECTS SO YOU CAN LOSE IT BY DRINKING MILK OR DYING  

You can use your powers by pressing binded key in settings.  

FIRE ABILITY - 1st power - by holding flint and steel and holding the key, you shoot 2 fireballs. 2nd power - by holding the key, you spawn lava under you and get fire resistance effect.  
WATER ABILITY - 1st power - by holding the key, you spit as llama and with 50% chance you get random item (salmon, cod, pufferfish, 3 prismarine shards, armor trim, nautilus shell, diamond, iron nugget, string). 2nd power - by standing in water and holding a key, you can spawn a hole water block under you.  
WITHER ABILITY - 1st power - by holding the key, you shoot wither head and potion of weakness. 2nd power - by holding the key, it damages you and equipping wither skull on your head and giving 1 wither rose, also, by using this power you lose all your effects, included ability.  
SOUL ABILITY - 1st power - by holding the key, you get ability to fly for a small time. 2nd power - by holding the key, you become a little bit faster until you press key for second time.  
GHOST POWER - 1st power - by holding the key,you are allowed to fly, but losing hp and attack damage. 2nd power - by holding the key, you are spawning a cow under you and becoming invisible.  
BLAST ABILITY - 1st power - by holding the key, you shoot many fireballs and the power takes 1 fireball for shoot. 2nd power - by holding the key, coal converts into fireball and you are setting on fire and getting damage.
SLIME ABILITY - 1st power - by pressing the key you can jump higher until you press the key again. 2nd power - by pressing the key, you have to sneak and wait for 1 second until you get slimeball.
DIGGER ABILITY - 1st power - by pressing the key you can mine faster if you hold tool (pickaxe breaks faster stone, axe - wood,...), but becoming smaller. 2nd power - by pressing the key, you instantly dig 3x3 blocks under you.
INSECT ABILITY - 1st power - by pressing the key, you are becoming smaller and you can fly. 2nd power - by pressing the key, you shoot poisonous under yourself. Also, with this power, you lose half of your total hp.
BLOCK ABILITY - 1st power - by pressing the key and holding block in off-hand (dirt, cobblestone, cobbled deepslate, magma block, tnt), you shoot it and every block has unique stats. 2nd power - spawns falling dirt block under you.

The Vanilla Abilities Team

profile avatar
  • 5
    Projects
  • 681
    Downloads

More from 47Term0Pa2ta