The Arcadian Age (Psychic Update)
Curse Maven Snippet
What's new
Added
- The Cure
- New underground Cure structure
- Immortality Serum
- Immortal progression system
- Immortal Psychic progression path
- Ruler of Hell progression path
- Telekinesis ability
- New Psychic abilities
- New Ruler of Hell abilities
- New ability icons and visual effects
- Additional hidden content and secrets
Immortal Psychics
- Witches can now become Immortal Psychics.
- Requires Witch Level 10 and 20,000+ Magic.
- Drinking the Immortality Serum without meeting the requirements will result in normal immortality instead.
- The Cure can be used to reverse immortality and restore previous magical power.
The Cure
- Added a rare underground structure containing The Cure.
- The Cure can now be obtained through exploration.
Ruler of Hell
- Added the Ruler of Hell evolution path.
- Requires Psychic status.
- Requires 20,001 hostile mob kills.
- Players meeting the requirements can unlock a unique post-death progression experience.
- Added exclusive Ruler of Hell powers.
Telekinesis
- Added the first version of Telekinesis.
- Grab and move targets.
- Manipulate entities from a distance.
- Foundation laid for future telekinetic combat features.
Balance & Progression
- Expanded late-game progression.
- Added new endgame goals for Witches and Psychics.
- Improved supernatural progression variety.
- Added additional unlockable abilities.
Developer Notes
- Psychics currently possess an ability that is intended for the upcoming Siren race.
- This ability will become Siren-exclusive once Sirens are released.
- More Psychic and Telekinesis improvements are planned.
Coming Next
- Sirens
- The Staff of Arcadius
- Original Vampire encounters
- Sire system
- Klaus turning Werewolves into Hybrids
- Expanded Ruler of Hell mechanics
- Additional telekinetic combat interactions
Hope you enjoy the update as much as i enjoyed making it stay in tune for part 2 :)
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