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Vampirism: Raids & Patrols

An unofficial Vampirism & Werewolves add-on adding Hunter, Vampire and Werewolf patrols, 5-wave village raids, rare banner armies, lunar events, smarter faction AI and new advancements.
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Vampirism: Raids & Patrols 0.1.44

File namevampirism-raids-patrols-0.1.44-moskardo1.jar
Uploader
moskardo1moskardo1
Uploaded
Sep 10, 2026
Downloads
67
Size
57.5 KB
Mod Loaders
NeoForge
File ID
8851672
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:vampirism-raids-patrols-1689951:8851672"

Learn more about Curse Maven

What's new

Vampirism: Raids & Patrols 0.1.44

  • Added roaming Hunter and Vampire patrols.
  • Added faction patrol leaders and banner troops.
  • Added Hunter and Vampire Bad Omen progression.
  • Added expanded multi-wave village raids.
  • Patrol spawning is disabled during active raids.
  • Added village capture and defense mechanics.
  • Added a new advancement tab with village and patrol-related advancements.
  • Added Russian and English localization.
  • Improved raid mob spawning to reduce underground and rooftop spawning.
  • Advancement tab is now visible from the beginning of a new world.

Requires Vampirism.

Minecraft 1.21.1 — NeoForge — Java 21

This mod has no additional files