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Valoria

A massive RPG mod, featuring a new dimension, custom gear, and unique building blocks.
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Valoria-1.20.1-1.0.4

File nameValoria-1.20.1-1.0.4.jar
Uploader
IriDarkIriDark
Uploaded
Aug 25, 2026
Downloads
649
Size
35.1 MB
Mod Loaders
ForgeNeoForge
File ID
8730998
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:valoria-698244:8730998")

NeoForge

implementation fg.deobf("curse.maven:valoria-698244:8730998")

Learn more about Curse Maven

What's new

# **Added**
- Added Rot immune tag
- Added Sun, Moon, and Celestial necklaces
- Added Small block icon to Boss Summonable items to show an actual block where it needs to be used
- Added additional tooltip line to Gunpowder charge describing its use
- Added Wicked Shield to Wicked Crystal LootTable
- Added another init layer to Alchemy Station and Heavy Workbench just to be sure everything inits
- Added Draugr Shield to Draugr LootTable
- Added Desert Pot
- Added Cave Pot
- Added Deepslate Pot
- Added Moon Necklace
- Added Sun Necklace
- Added Celestial Necklace
- Added ServerConfig values to edit Pot spawn chances and tries per chunk
- Added 2 new advancements that will describe damage scaling
- Added Stone Crusher JEI
- Added Firron LootTable to JER Compat (i hope it will reduce amount of question related to Valoria portal shards)

# **Fixed**
- Fixed Possible issues with Bandages
- Fixed Glove rendering to cache Model on Layer creation this will significantly improve optimization
- Fixed Glove rendering to use Forge Event instead of a mixin and copy Arm rotations properly to increase compatibility with other mods (Tested with TACZ)
- Fixed Alchemy Stations breaking process
- Fixed Alchemy Stations wrong particles
- Fixed Wrong BlockState key for Heavy Workbench preventing from Loot drop
- Fixed Incorrect sound for Tombstone Spikes Trap
- Fixed Knockback resistance values for Necklaces
- Fixed Thread locking due to incorrect Nihility math calculations
- Fixed Damage reduction formula in Shields
- Fixed Rare crash while displaying damage text
- Fixed Nihility decaying too fast
- Fixed Multiple same enchantment can be applied to the same item on Enchantment table
- Fixed Fortress chest loot
- Fixed Alchemy Station and Heavy Workbench recipe loading
- Fixed Apotheosis & other mods that applies modifiers to items missing tooltip lines
- Fixed Adhesive bandage missing curio tags
- Fixed rare crash caused by missing type of Maggot entity
- Fixed Meat cutter was healing without depending on blocked damage
- Fixed Murasama description
- Fixed Rune of Cold description
- Fixed Nihility Overlay rendering when no nihility was present
- Fixed SoundEvent bug when CooldownNotify items wasn't playing sound on Cooldown end (Katanas, Scythes...)
- Fixed Shade blossom aging
- Fixed Necromancer healing math on Knockback spell
- Fixed Firron Rushing
- Fixed Firron stun animation
- Fixed Scythe radius attribute for elemental scythes
- Fixed Memory leaks
- Fixed Capability syncs

# **Changed**
- Updated and improved tooltips for Eye, Sun, Moon, and Celestial necklaces
- Converted project to Data Gen, cleaned up some trash files
- Nerfer Overdrive enchantment (Max: 30% -> 10%)
- Reworked Shields
- Reworked Pot LootTables
- Reworked Eye Necklace
- Reworked Keg for better understanding
- Changed Healing flask recipe
- Slightly Increased Ent spawn
- Slightly Decreased Nature Golem spawn
- Mob balance changes
- Mob spawnrate changes
- Increased Ancient shard generation chances
- Increased Nature Gift drop from Nature Golems
- Increased Oceanic shell drop from River Golems
- Updated Chinese Translation
- Optimized Curse runes
- Optimized Pot generation
- Improved (Reworked) Russian translation by Kerdo
- Improved and Updated Ukrainian locale
- Improved Boss Summonable, now it's a proper area rendering
- Improved Nihility Monitor tooltip description so it will be less confusing
- Improved Crossbow description
- Improved Dash Visual
- Removed Blaze Powder from Long Pot
- Removed netherite scrap drop from Decorated Crypt Pot