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V-Balls - Gotta catch 'em all

Capture wild mobs — vanilla or modded — using Cobblemon's Poké Balls (optional). Captured creatures become items you can throw out, recall. And protects and follows you.
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gottacatchemall-forge-0.29.0.jar

File namegottacatchemall-forge-0.29.0.jar
Uploader
kopperlabkopperlab
Uploaded
Oct 15, 2026
Downloads
28
Size
634.8 KB
Mod Loaders
Forge
File ID
9186665
Type
B
Beta
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:v-balls-gotta-catch-em-all-1658621:9186665")

Learn more about Curse Maven

What's new

GottaCatchemall 0.29.0 — Minecraft 1.20.1 (Forge and Fabric)

0.28.0 — combat stances, allies, orders and a whistle

  • Combat stance per pet, independent from the movement mode (Follow / Stay / Wander). Press H (rebindable) to cycle it on the pet you are looking at:
    • Passive — only defends itself.
    • Guard — defends you.
    • Hunt (default) — defends you and hunts wild hostile mobs.
    • Instinct — the mob's original AI (optional, off by default: set allowInstinctStance in the config). Outside Instinct, your pets never go after villagers, animals, other players or allies on their own.
  • Allies never fight each other. Your pets, the tamed animals you own (from any mod) and you yourself are never attacked or damaged by your own pets. This targets the reports of an iron golem attacking your zombie pet, a dragon attacking your hostile pet or a captured Warden attacking everything around it.
  • Attack order: press Y (or use the whistle) and all your nearby pets attack whatever you are looking at, whatever their stance. Look at nothing to cancel. The order expires after 30 s (orderDurationTicks).
  • Pet Whistle (new item, shapeless recipe: iron ingot + string): right-click = attack order, sneak + right-click = change the stance of the pet you are looking at. The texture is a placeholder.
  • Captured Wardens, piglins and hoglins (mobs driven by the brain system rather than by goals) now obey stances and allies too.
  • All sounds were redone: ball release and recall, capture, escape, breaking free, traps (place / arm / disarm), boss fanfare, fainting, order blip and whistle. Vanilla and Cobblemon capture sounds are no longer used.

0.27.0 — right-click is yours again

  • Right-clicking a captured mob no longer changes its mode or cancels its own interaction, so dragons (Ice and Fire) can be ridden and villagers open their trade screen again.
  • The movement mode now has its own key, G ("Pet command", rebindable). It affects the pet you are looking at (up to 40 blocks) or, if you are not aiming at one, the nearest of your pets within 8 blocks.
  • Config option modeGesture: KEYBIND (default), SNEAK_CLICK (shift + right-click) or PLAIN_CLICK (the old behaviour, which breaks mobs' own right-click interactions).

0.29.0 — lighter on the server

  • The new combat checks were optimised. With 144 mobs fighting in a sealed arena the whole cost of GottaCatchemall stays under 0.1 ms per tick.

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