File Details
UtilityMobs-1.7.10-3.1.1.jar
- R
- Sep 14, 2014
- 574.50 KB
- 1.0M
- 1.7.10
File Name
UtilityMobs-1.7.10-3.1.1.jar
Supported Versions
- 1.7.10
3.1.1
- Removed Animation API (caused crash on server start).
- Golems can no longer be "solid" on dedicated servers (kicks for flying).
3.1.0
- New golem class: colossal golems.
- Can be ridden by you and your smaller golems.
- Uses Animation API for a little animation.
- Added stone, obsidian, and armor colossal golems.
- Added steam and melon golems.
- Added jukebox and jack o'lantern block golems.
- Creepers now rarely drop creeper heads (used to build colossal golems).
- Golems holding fishing rods now use them to reel in targets.
- Fixed several cases of shears not working on certain golems.
3.0.0
- Rewritten the network system (or lack thereof). Target lists are now determined by the clients, not servers.
- Fixes several bugs related to using target/permission books on servers.
- Mob target list is now based on string entity ids instead of classes (will still read classes).
- Mob target list can now be edited via book writing.
- Default player targeting is now based on the mob target list (as Player) instead of server config.
- Unfriendly golems are now targeted by default.
- Added replacement versions of the vanilla utility mobs, so they will use your target lists.
- Shears can now be used to destroy any golem from this mod (sneak right click).
- Adjusted the stats of some golems.
- Rewritten turret upgrade system.
- Allows vanilla projectiles to be affected by upgrades.
- Non-arrow turrets (snow, fireball, and ghast) now accept slowness (slimeball) and poison (spider eye) upgrades.
- Fireball turrets additionally also accept exlosion (gunpowder) and fire explosion (fire charge) upgrades.
- Shotgun, volley, killer, and gatling turrets can now multihit.
- Reduced damage-per-arrow for shotgun and volley turrets.
- Explosion upgrade's explosion size reduced from 2 to 1.
- ??? upgrade has been toned down a bit.
- Fixed scarecrow item bug.
- Bound soul no longer drops gold, in accordance with its current recipe.
- Minor visual tweaks.
- Trapped chest golems now are solid while sitting.
- Fixed possible bug preventing sit command use on block golems.
- Golems no longer forget they were sitting when their owner logs out or changes dimension.
2.1
- Golems should now be better about remembering their owner!
- Block golems are now usable in SMP.
- Anvil golems no longer have unlimited uses (identical to placed anvils).
- The property "hostile" should work again.
- Added new property: "attack_unknown_players"! Server-wide property that sets golems' default aggression towards players.
- Made the turret manual make it a little more obvious which turrets require nether fences.
- Fixed explosion effects bug.
- Arrows fired by golems should no longer be able to damage entities that aren't targeted.
2.0.1
- Golems now use mod entity IDs (unlimited entity IDs)!
2.0
- Rewritten golem AI system!
- Golems now use a new targeting and permissions system, dictated by their owner and targeting books.
- Added block golems.
- Workbench, furnace, anvil, and chest (normal, trapped, and ender).
- Added fire and volley turrets. Renamed fire turret to fireball turret.
- Added Block Golem Manual, Upgrade Manual, and the targeting books.
- Added drop chance for skulls from skeletons and recipe to turn wither skulls to skulls (to make block golems).
- From now on, all manuals will update themselves automatically.
- Turret upgrade bug fixed.
- Turrets with different default ranges should work properly.
2.0pre
- SMP support!
- Not nearly as buggy!
1.1pre
- Now requires Minecraft Forge instead of ModLoader!
- Sorta SMP support!
- Buggy as crap.
- Complete code rewrite!
- This mod should be easier to improve and update now.
- The source code should now make sense to people other than me!
1.1
- Turrets and golems no longer attack villagers!
- Obsidian turrets and golems are now immune to fire.
1.0 (again)
- Fixed armor golem's inability to be built normally.
- Fixed ability to build iron golems when both iron golems and armor
golems were disabled.
1.0
- First release.

