Utility Core (1.0.24)
Curse Maven Snippet
What's new
Utility Core 1.0.24
Fixed
- Ender Dragon auto-respawn not working:
tryRespawn()only checks for existing EndCrystal entities around the exit portal — it does not place them. The handler now places crystals at multiple positions to ensure detection in both vanilla and YUNG's Better End Island environments.
Changed
EnderDragonRespawnHandlernow places up to 12 EndCrystal entities (3 positions per direction: vanilla radius 3, YUNG BEI radius 7, YUNG vanilla fallback radius 2) to guarantee respawn trigger detection regardless of which mod controls the End.- Uses reflection to access
exitPortalLocationfor accurate crystal placement around the actual portal position.
Compatibility
- Works with vanilla End.
- Works with YUNG's Better End Island (NeoForge 4.1.0) — crystals placed at BEI-style positions (radius 7) and vanilla-fallback positions (radius 2) to match YUNG's
spawnDragon()checks.
Compatible with Minecraft 26.1.2 (NeoForge 26.1.2.78)
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
This mod has no related projects

