Utility Core (1.6.0)
Curse Maven Snippet
What's new
v1.6.0 - Lobby Spawn Schematic & Legacy .schematic Support
Improvement
- New bundled lobby schematic: the default spawn schematic is now a large lobby build that floats 70 blocks above the terrain.
spawnSchematic.surfaceOffsetdefaults to 70 (was 0). The 26.1.2 build now also extracts the bundled default automatically when the file is missing, same as 26.2. - Legacy WorldEdit/MCEdit support: the reader now auto-detects and parses the legacy
.schematicformat (Materials=Alpha:Blocks/Data/AddBlocksbyte arrays plusTileEntities), so old WorldEdit files work in addition to Sponge v2/v3. A new block-ID table (LegacyBlockMap) translates pre-1.13 numeric IDs + metadata into modern block states (colors, slabs, stairs, logs, rails, etc.).
Technical Changes
SpongeSchematicReader#parseLegacy— legacy format parsing (auto-detected when the root has aBlocksbyte array).LegacyBlockMap— full 0-255 legacy ID →BlockStatemapping with common metadata variants.Config—spawnSchematic.surfaceOffsetdefault changed from 0 to 70.
Notes
Applies only on a brand-new world. For an existing world, delete the world save folder and regenerate it.
JAR: utility_core-26.1.2-neoforge-1.6.0.jar
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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