1.20.1-FGE-1.7
Curse Maven Snippet
What's new
Prevented butchers from slaughtering animals when their inventory is completely full, stopping meat/drop items from spilling onto the ground and despawning.
Reordered butcher task logic so product items are deposited into nearby workstation chests before attempting new slaughter or breeding routines.
Replaced instant entity despawning (`discard()`) with standard lethal damage handling (`hurt()`), restoring natural mob death animations, sound effects, and drop behavior.
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