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Upshift

UpShift add FSR, XeSS and DLSS for minecraft
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Upshift 1.2.0

File nameupshift-1.2.0.jar
Uploader
XunKal1XunKal1
Uploaded
Nov 3, 2026
Downloads
8
Size
135.5 KB
Mod Loaders
Fabric
File ID
9428453
Type
B
Beta
Supported game versions
  • 26.2

Curse Maven Snippet

Fabric

modImplementation "curse.maven:upshift-1759097:9428453"

Learn more about Curse Maven

What's new

1.2.0 — Optimizations, stage 1

Added

  • Optimizations page in Sodium's video settings.
  • Entity distance culling: entities beyond a configurable distance are rejected in EntityRenderDispatcher.shouldRender before any render state is extracted. Default 128 blocks, 0 restores vanilla behaviour.
  • Hide invisible mobs (off by default): skips invisible non-player mobs. Armour and held items of invisible players are still rendered.
  • Particle budget: at most 1500 particles are created per tick by default; extra spawns are dropped until the next tick.
  • Particle distance: configurable, 32 blocks by default (matches vanilla for ordinary spawns).

Technical

  • New mixins use @Inject(..., cancellable = true) at HEAD, no @Overwrite.
  • Config schema 4; existing configs migrate automatically to the new defaults.
  • Java 21 bytecode, same as 1.1.0.

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