When we play with different mods, we often end up being too strong, so I decided to create a mod just to add an extra challenge.
UppedMobs add levels of mobs depending on the game's difficulty.
Monsters spawn with potion effects, they are manipulated by the levels.
Hard
Mob Gen: LvL 5 - LvL 10
Especial Mobs can spawn!
Normal
Mob Gen: LvL 1 - LvL 10
Easy
Mob Gen: LvL 1 - LvL 5
Especial Mobs
- Thief
↪ When it hits the player, it drops the item you are holding in your hand.
- Corrupted
↪ Transforms animals into monsters of the same type.
- Explosive
↪ When it hits at other mob, it causes an explosion based on its power level.
- Bacteria
↪ After being killed, it creates others copies.
- Possessed
↪ Only dies to player's attack if you have a tool enchanted with Exorcism.
Effect List
- Speed
- Haste
- Strength
- Jump Boost
- Fire Resistance
- Water Breathing
- Invisibility
- Slow Falling
- Conduit Power
- Dolphins Grace
- Bad Omen
Extra Info
- The mod adds a block called “Dense Ice” with explosion protection intent.
- Special mobs projectiles can explode.
- Special mobs only spawn at night and on Hard
- The bacteria stop multiplying if it's daytime
- Possessed can die of natural causes.
Discord: Shortin#1705