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Update Beacon

Automatically checks for and updates your servers mods - highly configurable
Fetches all available updates every time the server starts and sends it to op players when they join the server

Fetches all available updates every time the server starts and sends it to op players when they join the server

Example of Mod Beacon flagging updates in the console

Example of Mod Beacon flagging updates in the console

If auto update is enabled in config, mods will be downloaded and staged when the server starts. They will be applied next time the server restarts using the apply command

If auto update is enabled in config, mods will be downloaded and staged when the server starts. They will be applied next time the server restarts using the apply command

restarts the server and applies all staged mods. Customisable timer with chat warnings

restarts the server and applies all staged mods. Customisable timer with chat warnings

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Description

UpdateBeacon

Discord CurseForge Modrinth

A server-side Minecraft mod that automatically checks for updates to your installed mods on Modrinth and CurseForge, then notifies your operators — and can download and apply the updates for you. No client installation required.


Features

Update detection

  • Checks every installed mod against both Modrinth and CurseForge (CurseForge is enabled by adding a free API key).
  • Hash-based matching — compares the SHA-512 of each installed jar against Modrinth's file records (and CurseForge fingerprints), eliminating false positives from version-string quirks (e.g. 1.4.147 vs 1.4.147+v240613).
  • Nested and bundled sub-mods are skipped automatically.
  • Per-mod update channels — track release, beta, or alpha independently for each mod.
  • Pins — freeze a mod at its current version to silence update notices until you unpin it.

Notifications

  • Console — logs available updates on every check.
  • In-game chat — colored output with clickable download links, sent to eligible ops.
  • Player login — ops see any pending updates when they join.
  • Webhooks — post to any number of endpoints at once (see below).

Downloads & applying

  • Download pending updates to a staging area with hash verification against the source's expected hash.
  • Apply staged jars on the next server stop, or run a timed apply countdown that restarts the server for you.
  • Replaced jars are backed up first, so any update can be rolled back.

Maintenance

  • Integrity scan — verify your installed jars against their published hashes.
  • Hot reload — re-read the config without restarting.
  • Optional scheduled checks on a repeating timer.

Commands

All commands are under /updatebeacon and require permission level 2 (op).

Command Description
/updatebeacon check Run a fresh update check and display results
/updatebeacon list Show cached results from the last check
/updatebeacon info <modid> Detailed info, channel, and a direct download link for one mod
/updatebeacon scan Integrity scan — verify installed jars against published hashes
/updatebeacon download Download all pending updates to the staging area
/updatebeacon staged Show what is downloaded and waiting to be applied
/updatebeacon apply [seconds] Apply staged updates now, or start a restart countdown
/updatebeacon apply cancel Cancel a running apply countdown
/updatebeacon rollback <modid> Restore a mod's previous jar from backup
/updatebeacon pin <modid> Pin a mod at its current version (suppress updates)
/updatebeacon unpin <modid> Remove a pin
/updatebeacon ignore <modid> Stop checking a mod entirely
/updatebeacon unignore <modid> Resume checking a mod
/updatebeacon channel <modid> <release|beta|alpha|any> Set a mod's update channel
/updatebeacon reload Hot-reload updatebeacon.toml without restarting

Webhooks

Add one [[webhooks]] block per target, each with its own URL and format:

[[webhooks]]
url = "https://discord.com/api/webhooks/..."
format = "discord_embed"

[[webhooks]]
url = "https://your-endpoint.com/hook"
format = "generic_json"

Supported formats:

  • discord_embed — rich embed for Discord webhooks
  • generic_json — simple JSON payload for custom integrations

Installation

Drop the mod jar that matches your Minecraft version and loader into your server's mods/ folder, then start the server once to generate the config.

Requirements:

  • A supported Minecraft version (see table above)
  • Fabric Loader with Fabric API, or NeoForge
  • A free CurseForge API key (optional — only needed for CurseForge update checks)

Configuration

Generated at config/updatebeacon.toml on first run:

[general]
enabled = true
check_on_startup = true
check_interval_minutes = 0   # 0 = disabled; any positive value = minutes between checks

[ignore]
mod_ids = []                 # mod IDs to skip, e.g. ["mymod", "anothermod"]
quiet_when_no_updates = true # suppress all notifications when everything is up to date

[console]
enabled = true

[chat]
enabled = true
ops_only = true              # only notify server operators
permission_level = 2         # minimum permission level to receive notifications

# Add one [[webhooks]] block per target. Supported formats: discord_embed, generic_json
# [[webhooks]]
# url = ""
# format = "discord_embed"

[downloads]
auto_download = false        # automatically download updates after each check
auto_apply = false           # swap staged jars into mods/ on server stop
backup = true                # keep replaced jars in .updatebeacon/backup/
allowed_mod_ids = []         # empty = all mods eligible; non-empty = whitelist
apply_countdown_seconds = 300 # default countdown length for /updatebeacon apply

[curseforge]
# Get a free API key at https://console.curseforge.com/
api_key = ""                 # leave blank to check Modrinth only

# Per-mod update channel: "release", "beta", or "alpha"
[mod_policy]
# lithium = "beta"

# Pin a mod to prevent update notifications. Use /updatebeacon pin <modid>
[mod_pins]

Staged downloads and backups live under .updatebeacon/staged/ and .updatebeacon/backup/.


Notes

Mods are matched on Modrinth by default; CurseForge checks turn on once you set a curseforge.api_key. Mods that aren't published on either platform are silently skipped.


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The Update Beacon Team

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