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Unseen's Dungeon Additions

A dungeon and RPG experience, fight fully fledged multi-phased bosses with unique attack patterns.

File Details

QoL & Balance 1.4

  • R
  • Jan 24, 2025
  • 5.18 MB
  • 8.7K
  • 1.12.2
  • Forge

File Name

Into The Dungeons - 1.4.jar

Supported Versions

  • 1.12.2

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:unseens-dungeon-additions-1087823:6120485")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

I would recommend refreshing the config if you haven't mess with too many settings. as this update focuses a good portion on balance. Otherwise you can leave it as be.

Update 1.4 QoL & Balance

Additions

  • Boss Reset System. Basically all main bosses in the mod, when they have had a target that was a player. A countdown timer will start, when it reaches 0 the boss will remove itself from the world and place the summoning block with a chest above with the key. This system only works if the boss is summoned via the key block. There are some deviations from this. This system is designed so that if you or your whole party was slain by the boss, returning won't be such a headache cause the boss would have reset itself and you can collect your loot.
  • Void Blossom will reset itself back into a smaller entity if all checks from the Boss Reset System apply.
  • Night Lich will not reset itself with the tower, it will instead where its last position on any ground it can find will reset with 4 Altars and a chest in the middle with 4 Soul Stars.
  • Icicle Blocks can now be generated by taking a Snowy Chilled Petrogloom with a Ice Block above it. Below the Snowy Chilled Petrogloom occasionally will a Icicle form.

Changes

  • Nerfed Ancient Wyrk's Projectile damage, it was practically one shotting people.
  • Nerfed Ancient Wyrk's Cooldown.
  • Changed the Recipe for the The Survivors Endless Hunger. As well nerfed durability from 250->200.
  • Changes to how the Wyrk Elemental Totem works, basically now the friendly Wyrk you summon has a different texture for identification purposes. The Friendly Wyrk can collect souls to heal itself and other players near it. The Friendly Wyrk can only have a max stored souls value of 5.
  • Increased KoBF's damage and Health slightly
  • Probably small other number value changes related to other mobs, nothing crazy. Just the Ancient Wyrk's nerfs are the most important.

Bugs

  • Fixed a bug with Wyrk Projectile targeting
  • Hopefully fixed the Icicle's not dropping bug
  • Added Undead property to all undead things in the mod ie. Night Lich and Draugrs

Config Additions

  • Added an option to enable/disable the boss reset system.
  • Added an option for the timer for the boss reset system.
  • Added an option for how much friendly wyrks heal themselves, when healing players that value halves.