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Unofficial DMZ Addon [DragonMine Z Addon]

Unofficial DMZ Addon is a mod that adds extra content for the DragonMine Z mod. Make sure to try out this mod on our Unofficial DragonMine Z modpack!
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Unofficial DMZ Addon v10.2.2

File nameunofficialdmzaddon-10.2.2.jar
Uploader
Sh4d0wJ0J0Sh4d0wJ0J0
Uploaded
Aug 1, 2026
Downloads
168
Size
28.4 MB
Mod Loaders
Forge
File ID
8553415
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:unofficial-dmz-addon-1466486:8553415")

Learn more about Curse Maven

What's new

I apologize for the multiple re-uploads, but I had to fix game breaking issues. They should be fixed now.

Unofficial DMZ Addon 10.2.2

Migration

  • Added automatic, idempotent saved-player migration from 10.2.1 to 10.2.2.
  • Existing Super Saiyan God, Blue, and Rose unlock progress, mastery, used-form history, active selection, and previous-form state now move cleanly from Super Forms to God Forms.
  • Old customized radial-menu layouts are rewritten to the new God Forms category instead of retaining stale entries.
  • Moved the 10.2.2 DragonMineZ UI and aura patches into the addon's production mixins, fixing exported jars silently falling back to the older official wheel and behavior.

God Forms

  • Moved Super Saiyan God, Super Saiyan Blue, and Super Saiyan Rosé into a dedicated God Forms skill branch and X-key utility-wheel section
  • Super Saiyan Rosé now replaces Super Saiyan Blue for Saiyans on the Evil alignment path; non-Evil Saiyans retain Super Saiyan Blue
  • Corrected the swapped Super Saiyan Blue and Super Saiyan Rosé hair, eye, and aura colors, including migration of existing generated configs
  • Super Saiyan Blue can now stack with Kaioken; Super Saiyan God and Super Saiyan Rosé remain independent
  • God Forms now display their aura automatically even when the normal Aura Status toggle is disabled
  • Added purchasable God Forms skill levels to the Saiyan transformation tree

Ultra Instinct

  • Fixed every Ultra Instinct tier failing to dodge after UI was converted from a stack form into an independent form
  • Dodge chance, energy cost, distance, particles, sound, and the alternating body-lean feedback now use the active UI tier and mastery correctly
  • Added persistent tier-scaled Ultra Instinct auras with a silver-white divine core, pale blue outer flow, calm rising motes, and blue-white lightning on advanced tiers.
  • Removed the opaque inner UI aura layer while retaining the outer flame, lightning, floating rocks, ground smoke, and persistent behavior.
  • Corrected Autonomous Ultra Instinct to use silver Goku base-hair geometry instead of the generic Super Saiyan 2 preset. Existing generated form configs migrate automatically.

Ultra Ego

  • Added persistent tier-scaled Ultra Ego auras with a dense violet core, magenta flame shell, rising destruction embers, and bright purple lightning on Mastered Ultra Ego.

Space

  • Reworked planets as Minecraft-style cubes instead of spheres
  • Arranged planets in stable, separated orbital bands around a central cubic sun
  • Added nearby world-space stars, faint orbit paths, and stronger speed streaks so player and space-pod movement is immediately visible through parallax
  • Scattered multiple star colors and sizes through each Space sector to make the dimension feel more alive

Commands

  • Added /dmzform grant <targets> <form> for administrators to grant any form available to the target race, including Beast, Super Saiyan God, Super Saiyan Blue, and Super Saiyan Rosé
  • Rosé granted by command still follows the Evil-path requirement

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