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Universal Draconic Slots

Added a device that allows non-Draconic Evolution equipment and armor to be modified
  • Use Host Forge to upgrade a target armor, tool, bow, crossbow, or weapon. The target remains the original item; the forge stores the module host and OP state as upgrade data on that stack.

    The five input positions are:

    • Center: target item
    • Top: tech core, which selects or raises the host tier
    • Left: width material; each item adds one grid column
    • Right: height material; each item adds one grid row
    • Bottom: matching OP/energy core, which enables or raises the OP interface

    The three tiers use the following materials:

    Tier Tech core Width material Height material Energy core
    Wyvern Wyvern Core Draconium Core Module Core Wyvern Energy Core
    Draconic Awakened Core Awakened Draconium Block Wyvern Energy Core Draconic Energy Core
    Chaotic Chaotic Core Chaos Shard Draconic Energy Core Chaotic Energy Core

    On the first upgrade, the tech core and matching energy core are required and are consumed. The same rule applies when raising the tech tier. The supplied tech and energy cores must match; a lower tier cannot downgrade an existing host. Width and height materials are consumed according to the number of grid slots added, up to the configured tier limit. A forge operation with no new core or grid expansion is rejected.

The Universal Draconic Slots Team

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