unified-xaero-worldmap-1.0.0.jar
Curse Maven Snippet
What's new
Changelog v1.0.0
First public release.
- Shared, server-side canonical map merged additively from every player's explored tiles.
- Live push of newly-explored tiles to all other online players, typically within seconds.
- Automatic catch-up sync on join, on dimension change, and periodically thereafter.
- All cave layers and all dimensions synced, not just the overworld surface.
- Tile-level merge granularity: nothing a client sends can delete or overwrite-away another player's data.
- Adaptive save interval — Xaero saves map regions faster only while another synced player is online, keeping the cost near zero when playing alone.
- Server-side configuration for sync rate, catch-up bandwidth, upload limits, and persistence interval.
- Automatic import of pre-release map data on first startup, with the original data preserved untouched in a backup folder.
- Singleplayer worlds are completely unaffected.
- Automated end-to-end test coverage across surface, cave, Nether, rejoin, and bulk-load scenarios, plus a unit test suite.
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