UN Ae2 Addon is an addon for Applied Energistics 2 that brings AE2 autocrafting to a variety of other mods and vanilla mechanics.
It adds a set of network-aware automation blocks that behave like AE2 crafting machines: they request items from your ME network, perform the ritual/crafting operation, and push the output back into the network – all driven by standard AE2 patterns.
All recipes are data-driven via JSON so you can easily rebalance or extend them for your modpack.
Features
Applied Energistics 2 integration
All blocks:
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Connect to the AE2 network as crafting providers.
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Consume inputs directly from ME storage.
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Export outputs back into ME storage automatically.
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Use classic crafting patterns – no custom GUIs.
AE2-focused machines:
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Automatic Inscriber (autopress)
Automates AE2 processor and printed circuits crafting.
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Automatic Crystal Charger (autocrystallizer)
Automates Charged Certus and Fluix crystal creation.
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Automatic Brewing Stand (autobrewstand)
Exposes all registered brewing recipes to AE2 autocrafting (vanilla potions, lingering potions, etc.) – no manual JSON config required.
Botania integration
These blocks only load when Botania is installed:
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Automatic Petal Apothecary (autopetals)
Automates petal/apothecary recipes.
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Automatic Mana Pool (automanapool)
Automates Mana Pool conversions (mana steel, mana diamond, mana glass, etc.).
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Automatic Pure Daisy (autopuredaisy)
Automates Pure Daisy transformations (stone → livingrock, wood/ice conversions, and more).
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Automatic Rune Altar (autorunealtar)
Automates rune crafting on the Rune Altar.
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Automatic Elven Trade (autoelventrade)
Automates portal trades (e.g. Mana Diamond → Dragonstone, Livingwood → Dreamwood).
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Automatic Terrasteel (autoterrasteel)
Automates Terrasteel production with AE2 autocrafting patterns.
Draconic Evolution integration
Only loads when Draconic Evolution is present:
Avaritia integration
Only loads when Avaritia is present:
Vanilla / other
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Automatic Brewing Stand works entirely with vanilla brewing plus any modded recipes registered in Forge’s brewing registry.
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Default recipes cover common use cases, but everything (except the brewing stand) is overrideable through JSON.
Configuration
On first run, the mod generates JSON recipe files under:
Each automation block has its own file, for example:
Each file contains an array of recipes with this general format:
[ { "inputs": [ { "item": "modid:item_name", "count": 1 } ], "outputs": [ { "item": "modid:result_item", "count": 1 } ] } ]
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item: full registry name (modid:item), e.g. minecraft:diamond, botania:mana_diamond.
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count: how many items are consumed/produced.
If a config file does not exist, the mod writes a default one based on its internal recipes.
If you break the JSON syntax, the mod will simply fall back to its defaults.
Requirements
Blocks for optional mods only register if the corresponding mod is loaded, so the addon is safe to include in large modpacks even if not all integrations are used.