i made this mod in mcreator
this is my first mod
anyways what it does is every time you hit a mob theres a 25% chance that blood comes out and when it does you get healed a random percentage of the target mob's current health, when you kill the mob you get healed a percentage of the mob's TOTAL health (the max health the mob has without effects)
0.1% chance for something epik wow
1 in a septillion chance the 0.1% chance chains up with multiple 0.1% chances enough to crash your game
comment the bugs im actively fixing most of them as soon as i find out about them