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Ultimate Transport System

Cables, batteries, generators player tubes and more.
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UltimateTransportSystem-1.21.1-1.0.6-NeoForge

File nameUltimate Transport System-1.21.1-1.0.6-NeoForge.jar
Uploader
NadienDevNadienDev
Uploaded
Oct 25, 2026
Downloads
9
Size
766.7 KB
Mod Loaders
NeoForge
File ID
9328245
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:ultimate-transport-system-1679844:9328245"

Learn more about Curse Maven

What's new

[1.0.6]

Fixed

  • Item cables no longer hammer a destination that has already said no. A source holding the same stack in many slots walked every target once per slot to hear the same refusal, which on a busy server with a large storage controller on the other end ate a big share of the tick. Once the targets have turned an item away during a pass, the remaining slots holding it are skipped.
  • A face with nowhere to put its cargo goes back to sleep after a single empty attempt. It used to wake from its two second nap with the count reset and spend another ten attempts finding out nothing had changed. A change in the network still wakes every face at once.

Project

  • A commit message carrying [curseforge] (or [curseforge beta] / [curseforge alpha]) now publishes the jar to CurseForge with this changelog section, and Dependabot keeps the workflow actions current.

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